>Let's see if I can make this make sense:
>
>I have a room container on a form. I'd like to drag a bed container and drop it in the room.
>
>For some reason, dropping the bed on the room behaves as if I dropped the bed on the empty form.
>
>The only time I get the reaction I want is if I drop the bed EXACTLY on the edge of the room. This would be the time that nState changes to reflect ENTERING or LEAVING the room airspace. What about while I am smack in the middle of said airspace? That's the most likely/easiest drop zone.
>
>Can anyone enlighten me on the why and how of this?
>
>Thanks,
>
>Henry
Henry,
Use DrapDrop event instead.
Cetin