PMFJI, Bill,
I think this should be:
public override mmUser CreateUserObject()
{
return new YourUserObject();
}
If that doesn't work, I would suggest stepping through the code that's calling CreateUserObject() to see where the disconnect occurs.
FYI, we haven't had the need to subclass mmUser, but we have subclassed several other objects this way and it works for us as advertised.
Hope that helps,
---J
>Kevin,
>
>I created a new MyUser.cs, and copied everything from mmUser.cs. I changed the reference in the factory.cs to read:
>
>public virtual MyUser CreateUserObject()
> {
> return new MyUser();
> }
>
>The application is still looking at mmUser.cs for everything.
>
>I must be doing something wrong.
>
>
>
>>Bill,
>>ck
>>>I attempted to modify the method "GetAllUserNamesCmd" in mmuser, but it still regers to the initial method. This is the mmuser.cs that was brought up in the debugger. Is it possible that it could be returning the valus from other mmUser.cs?
>>
>>Are you talking about the Users maintenance form (mmUsersForm)? If so, the command that's being called is mmUser.GetAllUsers(). If you want to change the command that's being executed, do the following:
>>
>>1. Sublcass mmUser
>>
>>2. In the constructor of your subclass, set the GetAllUserNamesCmd property value to the SELECT command you need
>>
>>3. In your application's Factory.cs file, override the CreateUserObject() method and return a reference to your subclass of mmUser. For example:
>>
>>
return new MyUser();
>>
>>Regards,