Anyone have any suggestions on how I can use the oDataObject.GetData() to retrieve binary BMP and WAV data dragged from another application?
I can successfully recognize data in BMP and WAV format via
oDataObject.GetFormat( 2 ) && binary BMP data (CF_BITMAP)
oDataObject.GetFormat( 12 ) && binary WAV data (CF_WAVE)
But ... I can't figure out how to retrieve this info once I've detected it:
For example:
oDataObject.GetData( 2 ) returns .F.
and
local laData[ 1 ]
oDataObject.GetData( 2, @laData )
doesn't change the default .F. value in laData.
I'm also looking for a way to place binary BMP and WAV data in oDataObject so users can drag this type of info out of my application and back to their original applications.
Any suggestions?
Malcolm