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>Can the VFPT give us some GDI+ access to the Off-Screen bitmap that VFP uses when rendering the UI? Having to double-buffer to a seperate bitmap object is ok, but I'd much prefer to have access prior to the WM_PAINT of VFP and be able to draw on that surface directly. The report engine GDI+ abilities have already proven that this technique is powerful. Thank you for your time and condsideration of this idea.
Hi Craig, You can do it into VFP9.
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