>>Main trouble is though, I've just realised: MapInfo also uses symbols in a font file to label the objects on a map, and ships with several of these specialised characters. I can't yet figure how I'm going to get these. Probably using GetFont(), I guess.
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>Never worked with MapInfo, but for displaying special characters (like arrows, daggers, bullets and other weaponry) I'd usually have a label or a commandbutton, set its .fontname=Marlett or Wingdings or any other symbol font that has the appropriate arsenal, and type the characters one by one into its .caption, until it displayed what I wanted.
Thanks, Dragan
I've found that MapBasic has a "SymbolPicker()" function, that has a combo of all the arsenals, and drops down all the ammo for each, allowing you to select one. So I've decided to do it from within my MapBasic app. I was hoping that it could be done in VFP cos the MB i/f, debugger, editor, etc suck!
Terry
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