General information
Category:
Coding, syntax and commands
Viv,
If there is another window on top then your drawing is clipped to the window context not to anything else. You only draw to the context/surface associated with the window.
I am not advocating going to the display buffer directly as you can with DirectDraw or DirectX surfaces.
If you take my example of the tooltip then if I draw a "hot-area" from the MouseMove event I do not draw directly onto the tooltip - it does not get corrupted.
Regards
Neil
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