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Class Design Question
Message
From
28/09/2005 15:02:41
 
General information
Forum:
Visual FoxPro
Category:
Classes - VCX
Miscellaneous
Thread ID:
01054128
Message ID:
01054144
Views:
24
>If I create a class, and method A calls method B, which calls C which calls D,
>and an error occurs in D, either syntactically or otherwise, I would like to be
>able to recover to a usefull state.
>
>I generally use a properties called .bErrorOccured and .sErrmsg to indicate
>the error.
>
>But where do you go from there?
*class.Error event
IF can recover
   recover
   RETRY
ENDIF
* if not recoverable then 
  it launches the dice
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