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Dialog doing what it's not supposed to
Message
De
09/01/2006 11:01:52
 
 
À
09/01/2006 10:43:34
Dragan Nedeljkovich (En ligne)
Now officially retired
Zrenjanin, Serbia
Information générale
Forum:
Visual FoxPro
Catégorie:
Autre
Versions des environnements
Visual FoxPro:
VFP 7 SP1
OS:
Windows XP SP2
Database:
Visual FoxPro
Divers
Thread ID:
01084652
Message ID:
01084735
Vues:
8
>>Hi Sergey
>>
>>No, I don't, but then again I never have in this code before. Taking the hint, I did just put initialisation in, depending on TYPE(), but this hasn't made a blind bit of difference. Say the key I'm searching on is 101 (numeric), I just get to type the 1st 1 and the dialog valid fires. This is most perplexing. As far as I know the code hasn't changed for years, except recently I put in the mod to make integer fields 11 dig's long. It's possible my clumsy fingers deleted something, or accidentally changed it but I can't remember anything that appears to be missing, the code LOOKS fine and, as I said, it operates properly in debug.
>
>A WAG... could it be you have a timer somewhere which would try to activate some other window? And that the debugger is set to ignore timer events?

Thank you

No
- Whoever said that women are the weaker sex never tried to wrest the bedclothes off one in the middle of the night
- Worry is the interest you pay, in advance, for a loan that you may never need to take out.
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