>>By the word... how do I get empty "loDataNew" object.. for now I do SCATTER twice... but maybe exist way to get empty object ? (wothout properties, methods etc) >> >>Thanks > >Ok found.. Createobject("empty")
this is not immediate:
SCATTERNAME somename && create someNameSCATTERNAME somename && DESTROY someName and after create someName* usesSCATTERNAME somename ADDITIVE&& This update someName