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Hi,
PMJI.
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The problem with BindEvent() is two-fold: first, since I'm not binding to a Windows event, I have to call RaiseEvent(). But if I could do that, I wouldn't have a problem in the first place.
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Label.MouseEnter is a VFP event. What problems did you find in binding to it?
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The second problem is more profound. The surface area of a program should be restricted, as much as possible, to public methods and method arguments. One could say that events expose a _secondary_ surface area. The interaction of these two surface areas can become quite troublesome in large designs, much like multiple inheritance when used improperly. The last thing I want to do litter my code with user-defined events. The decoupling that everyone seems to be seeking these days can be achieved with proper abstraction. A dependency on events could indicate a weakness in the language.
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Sounds as if you're complaining about the existence of the very thing you want to take advantage of <s>
Regards,
Viv
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