>We have recently converted a large project to all PRG classes. (About 280 classes.) Our primary motivator was to enable source comparison and archiving. We can see right off that the EXE is half the size of when we were using VCX classes.
>
>See 'PRG vs VCX'
>
http://fox.wikis.com/wc.dll?Wiki~PRGvsVCX~VFP>
>One big downside is that a simple build (not RECOMPILE) takes ten times longer than before. For example on an older machine the build in VFP9 takes 160 seconds instead of 14 seconds with the VCX classes. (Dual-core Dell in shipment now. :)
>
>Have others seen this phenomenon?
>
>Am I missing something that would speed up the build?
>
>BTW, having all of the FXP files in place has no effect.
>
>Peter
Peter,
Did you miss the note beneath the table "Some of the above items and "winners" are truly subjective"?
To add to that comment: not only subjective but false.
Why did you exchange your vcx with prg:( Prg based classes absolutely have uses but IMHO that table is misleading.
PS:"Our primary motivator was to enable source comparison and archiving." Check SCCText.prg. It can convert a vcx (and other file types) to a text based version and back to a vcx.
Cetin