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>>When it come to other peoples code, I follow a straight and simple principle. "If it not broken, don't fix it." Generally, there is a reason the the code was written the way it was.
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>I have only seen that from the better developers. The average ones seem to have "it was the only way I knew how to do it" as their answer.
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How true. I guess after 25 years of play this game, I have forgotten how even I was in the beginning.
Greg Reichert