#DEFINE SND_SYNC 0 #DEFINE SND_ASYNC 1 #DEFINE SND_NODEFAULT 2 #DEFINE SND_MEMORY 4 #DEFINE SND_LOOP 8 #DEFINE SND_NOSTOP 16 DECLARE INTEGER sndPlaySound IN winmm; STRING lpszSound, INTEGER fuSound = sndPlaySound("c:\windows\media\tada.wav",; SND_ASYNC + SND_NODEFAULT) *!* = sndPlaySound("c:\windows\media\chimes.wav",; *!* SND_SYNC + SND_NODEFAULT) *!* = sndPlaySound("c:\windows\media\chord.wav",; *!* SND_SYNC + SND_NODEFAULT) *!* = sndPlaySound("c:\windows\media\notify.wav",; *!* SND_SYNC + SND_NODEFAULT + SND_NOSTOP) *!* = sndPlaySound("c:\program files\icq\icqgreet.wav",; *!* SND_ASYNC)