>Putting the code in MouseUp results in the same behavior is InteractiveChange. The value automatically flips to it's original value when it is changed by the mouse. I tried adding DODEFAULTS() before the code in InteractiveChange but it still does the same thing.
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>Scott Sherman
If I put your code in UpClick/DownClick, it works fine. But, unfortunately, I can not yet trap changes in the text portion of the spinner by entering them through keyboard.
If it's not broken, fix it until it is.
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