>Dear All,
>
>I need to resize ImageCanvas at run time. When I reset nHeight/nWidth ;
>resize event fires, and then draw method immediately fires twice (or 3 times). (No anchoring is used)
I think I got it now ...
ImageCanvas binds resize event to a immediate parent object which I was also resizing programmatically along with ImageCanvas.
That is how I got 'Draw' of image canvas (caled from resize) to fire 3 times
and slow whole thing down.