>>Hi Cesar, it's me again. Sorry but I can't seem to get thing to work yet. You said to save it 'after you've drawn in the image canvas'. I can't figure out how to get the draw to work in the form.imgCanvas. Do I load the file in the image imgCanvas container using
Picture = 'C:\MYFILE.PNG' or do I have to load it another way. Either way, how do I run the Draw? I tried using the draw method on the image canvas but I got an error saying Draw did not exist.
>
>
>Here's a simple way to draw an image:
>
>In the BeforeDraw event of the ImgCanvas, try:
>
>
>local loBmp as xfcBitmap
>local loGfx as xfcGraphics
>loGfx = This.oGfx
>
>With _Screen.System.Drawing
> loBmp = .Bitmap.FromFile(GETPICT())
>
> * Now let's draw in the Canvas
> loGfx.DrawImage(loBmp, 0,0)
>
> * Draw a red square
> loGfx.DrawRectangle(.Pens.Red, 10,10,20,20)
>
>EndWith
>
>
>Please have a look at this tutorial for a better explanation on how to use the Image Canvas object
>http://weblogs.foxite.com/vfpimaging//archive/2007/03/20/3535.aspx
>
>HTH
>
>Cesar
Cesar,
thanks for your patience. I got it all working. Now I can play with it and see what it can do.
Beer is proof that God loves man, and wants him to be happy. - Benjamin Franklin
John J. Henn