>>I think Craig explained it better in the previous message.
>
>Don't forget that with an object property you can put an assign on it to prevent it being changed. So it would be similar to a constant, but introduce even more overhead in terms of ram and time to access.
>
>>
>>I'm sorry, was working <g>
>>
>>Very unusual for me, I understand.
>
>If that was a joke, I congratulate you. Having the strength to laugh off old hurts shows healing!
Mike,
I'm always able to laugh at myself. Have no problems identifying most of my faults - getting it cured/fixed - it's another story.
If it's not broken, fix it until it is.
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