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Game Development?
Message
 
À
28/08/1998 10:43:51
Information générale
Forum:
Visual FoxPro
Catégorie:
Autre
Divers
Thread ID:
00130980
Message ID:
00131170
Vues:
23
>Tetris should be easy to code in VFP. Maybe I'll give that a shot...

Sound like an idea....

>
>And yes I play games. Quake II. Run my own server: Action_Paragon - 208.16.225.4:27910. Running the Action MOD. Join in. I play under the name "karmann". Closed during business hours.


I actually don't own a copy of Quake II...I have seen it...I might get it sometime...

Take care.


>
>paul
>
>
>>"motion intensive"...that is a good phrase...
>>
>>Speaking of games, do many people here play computer games? Anyone play Command and Conquer - Red Alert? Great game!
>>
>>
>>
>>>Hi John ----
>>>
>>>>Has anybody ever attempted to write a game in VFP?
>>>>Is it even possible to animate sprites in VFP?
>>>
>>>ROFL: I was just randomly thinking about this the other day. Except for the animation stuff, all other language elements necessary are there. I suppose that one could write a strategic wargame or simulation game that was not motion intensive.
>>>
>>>Dragan Nedeljkovic has written something in VFP...you might want to contact him (he's on the UT frequently)
Joseph C. Kempel
Systems Analyst/Programmer
JNC
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