>>>
>>Calling Destroy() method directly (or release method directly) works?
>>
>>E.g. array[i].Destroy()
>> array[i] = null
>>
>>?
>__
>Calling Destroy() will not work, I assume.
>
>One possibility is to subclass Session, add a release method and call that - that may work - not tested
>
>
>define class MySession as Session
>
>function Release()
> release m.this
>endfunc
>enddefine
>
Great !!
It was already subclassed sesion object so it did the trick perfectly!
Funny thing is that is needed only when executing frx via listener.
Otherwise session releases normaly (as it should), being that local var holding object reference goes out of scope.
Thks+++ 2 everybody