>Good tip, thanks Al. I went and checked out this possibility. But... whaaa! Still persists.
This is a long shot, but I seem to recall that with 2.x, you had to be careful about the available drives on the machine where you built your app. For example, if you built your app on a machine that had an E: drive, you might run into this problem if you tried to run that app on another machine that did not have an E: drive.
I found an old reference: Message#
632157
Regards. Al
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