using System; using System.IO; using System.Drawing; using System.Data; using System.Data.SqlClient; using System.Configuration; using System.ComponentModel; using FriendC; namespace FriendC { /// <summary> /// Person Class. /// </summary> [DataObject()] public class Person { private string ConnectionString; #region Constructors /// <summary> /// Constructor /// </summary> /// <param name="SiteID"></param> public Person(int SiteID) { this.ConnectionString = Util.ConnectionString; this.sid = SiteID; } /// <summary> /// Default Constructor /// </summary> public Person() : this(-1) { this.inPersonId = -1; } /// <summary> /// Constructor to be used for bulk creation of people objects /// </summary> /// <param name="PersonID">Person ID</param> /// <param name="FirstName">First Name</param> /// <param name="MiddleName">Middle Name</param> /// <param name="LastName">Last Name</param> /// <param name="Address1">Address Line 1</param> /// <param name="Address2">Address Line 2</param> /// <param name="City">City</param> /// <param name="State">State</param> /// <param name="Zip">Zip Code</param> /// <param name="HomePhone">Home Phone Number</param> /// <param name="CellPhone">Cell Phone</param> /// <param name="Email">Email</param> /// <param name="ScreenName">Screen Name</param> /// <param name="DOB">Date of Birth</param> /// <param name="UserName">Username for Website</param> /// <param name="Password">Password</param> /// <param name="PersonTypeCode">Person Type Code<seealso cref="FriendC.PersonType"/></param> /// <param name="FatherID">Father ID</param> /// <param name="MotherID">Mother ID</param> /// <param name="Comment">Comment</param> /// <param name="SiteID">Site ID</param>I was wondering how was this class created and may I create something similar for a different table.