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Streaming Multicast
Message
Information générale
Forum:
ASP.NET
Catégorie:
Autre
Versions des environnements
Environment:
C# 3.0
OS:
Windows XP SP2
Network:
Windows 2003 Server
Database:
MS SQL Server
Divers
Thread ID:
01356331
Message ID:
01356941
Vues:
17
>>>>Hi All,
>>>>
>>>>I have usually programmed using VFP but the app I am now involved with seems to need to be multi-threaded and Fox doesn't do that.
>>>>
>>>>I need to stream via multicast, multiple live audio streams over a local intranet. We will need both server and player software and my boss is pretty hot about getting it done. This is not a school project, monies will be paid to qualified programmers.
>>>>
>>>>Anyone interested?
>>>
>>>I've been using this for several years with great success.
>>>
>>>www.orb.com
>>
>>Thanks Victor,
>>
>>Orb looks interesting but I'm not sure it would meet our needs. All of the solutions I've checked into so far use a certain amount of buffering that increases the stream latency. We want to stream live audio with as low latency as possible. Most apps have no problem with latency and are usually stream over the internet, we will be streaming over an intranet and need the server and players to occupy the same sub-net.
>
>It's pretty easy to broadcast with the Windows Media Encoder - I've done it before with both audio & video.
>
>There is going to be some latency no matter what you do, but there is some info to help you deal with it. FYI there are ways to get it down to almost nothing.
>http://www.microsoft.com/windows/windowsmedia/howto/articles/BroadcastDelay.aspx
>
>And some more stuff:
>http://www.microsoft.com/downloads/details.aspx?FamilyID=000a16f5-d62b-4303-bb22-f0c0861be25b&DisplayLang=en
>http://www.microsoft.com/downloads/details.aspx?FamilyID=5691ba02-e496-465a-bba9-b2f1182cdf24&displaylang=en
>http://www.microsoft.com/windows/windowsmedia/forpros/encoder/features.aspx

Thanks Victor,

Yup, I've tried WME and gotten 16 channels to stream with about 1 second latency. WME seems to top out at 16 channels and I need more than that.

Thanks again for the response.
Regards,

Mike

"We try to solve the problem by rushing through the design process so that enough time is left at the end to uncover the errors that were made because we rushed through the design process."
- Glenford Myers

If you're going through hell, keep going. - Walt Disney
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