>>However, because the clock has finite resolution, using the parameterless constructor to create different Random objects in close succession >>creates random number generators that produce identical sequences of random numbers. >>>>
>>var loRnd = new Random((int)DateTime.Now.Ticks); >>>>
>Dim loRnd = New Random(CInt(DateTime.Now.Ticks)) >>
dim loRnd = new Random( DateTime.Now.Ticks.GetHashCode() );