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Game Development?
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Forum:
Visual FoxPro
Category:
Other
Miscellaneous
Thread ID:
00130980
Message ID:
00136877
Views:
28
>Even today, it may still be that games are written in C/C++ and then the resulting code optimized in assembler.

Games today are indeed written primarily in C++, with some C holdouts. Speed-intensive routines are in assembly, but even this is on the wane, as we write to APIs like DirectX instead of rolling our own.
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