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Game Development?
Message
From
16/09/1998 18:56:26
Dragan Nedeljkovich
Now officially retired
Zrenjanin, Serbia
 
 
To
14/09/1998 18:53:30
General information
Forum:
Visual FoxPro
Category:
Other
Miscellaneous
Thread ID:
00130980
Message ID:
00137567
Views:
41
>> I once had a Tetris clone written in FoxPro/DOS. I lost the source code long ago.
>
>Thanks to the wonders of ActiveX controls, you can now write Doom-style games in FoxPro. I managed to get the Render3D control from ElderMage working nicely with VFP5. (They even linked to an older example of mine - I should update it)
>
>Now, if I can just figure out the best way to use a Doom-style interface for a data-navigator or help system....

You can try to make some user habit tracking system, and cast a few monsters at them if they trigger the same error routine ten times a day... or put them in a cage, where the only exit is the "backup your data NOW" button on the wall...

back to same old

the first online autobiography, unfinished by design
What, me reckless? I'm full of recks!
Balkans, eh? Count them.
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