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Selecting objects on a WPF canvas?
Message
De
23/02/2009 22:13:11
 
 
À
23/02/2009 14:26:20
Information générale
Forum:
ASP.NET
Catégorie:
Windows Presentation Foundation (WPF)
Divers
Thread ID:
01383557
Message ID:
01383657
Vues:
43
>I have a WPF Canvas with some Ellipse objects on it (displayed as circles). Each circle is from a collection class instance which is actually a custom hole pattern class. Each pattern has a certain number of circles, and each circle then gets added to the canvas using an iteration over the collection using the code below.
>
>So, the canvas is populated with a bunch of circles and each circle belongs to a certain pattern instance. You can see a screenshot here: http://twitpic.com/1f2ci/full
>
>Now I want to add the ability to click on a circle on the canvas, and be able to determine the collection it belongs to, so that I can then do some more work on the selected pattern to which that circle belongs.
>
>
>public void DrawHoles()   
>{   
>   // Iterate over each HolePattern in the HolePatterns collection...    
>   foreach (HolePattern HolePattern in HolePatterns)   
>    {   
>        // Now iterate over each Hole in the HoleList of the current HolePattern...   
>        foreach (Hole Hole in HolePattern.HoleList)   
>        {   
>            Hole.CanvasX = SketchX0 + (Hole.AbsX * _ZoomScale);   
>            Hole.CanvasY = SketchY0 - (Hole.AbsY * _ZoomScale);   
>            canvas1.Children.Add(Hole.HoleEntity);   
>        }   
>    }   
>}  
>
Are you asking how to find the collection, or how to handle the click.

For finding the collection I would probably store it as a property of the hole.

For the click I would use the PreviewMouseDown event on the ellipse.
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