C'mon John, you know better than that!
Your 'paint based on metadata' is absolutely *not* OOP in any way, shape or form.
I wonder why there is a C++ if one could do OOP with "any" language???
JVP was way off on this one. So much so that one has to think it was a deliberate taunt (though why, only god would know).
Cheers,
Jim N
>Hi Mark ---
>
>>>I would submit that "pure-oop" does not exist. OO is all about analysis and design and is language indepdendent. For example, you can employ OO design principles with FoxPro 2.x - or any language for that matter.
>>
>>With all due respect, John, I think it's very difficult--to the point of practical impossibility--to implement inheritance without language support.
>
>Change "implement" to "automate" and I would agree with you. But John is right, you can "OOP it" in just about any language: It's just cumbersome. I mean, a concrete example in FP2.6:
>
>I used to have a mechanism to paint a screen based on a metadata table I had created. The program read the metadata, converted it to @SAY/GET and did the READ. Each record in the metadata file could be considered a member of a form class.
>
>I'm sure I could think of others but...... :-)
Previous
Next
Reply
View the map of this thread
View the map of this thread starting from this message only
View all messages of this thread
View all messages of this thread starting from this message only