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Adding button to toolbar at runtime
Message
From
25/04/2009 10:25:37
Dragan Nedeljkovich
Now officially retired
Zrenjanin, Serbia
 
 
To
25/04/2009 03:10:04
General information
Forum:
Visual FoxPro
Category:
Other
Environment versions
Visual FoxPro:
VFP 9 SP2
OS:
Windows XP SP2
Database:
Visual FoxPro
Application:
Desktop
Miscellaneous
Thread ID:
01396361
Message ID:
01396373
Views:
68
>Question:
>Am I doing it the correct way?
>Any better suggestion?

If your toolbar may show/hide buttons under any set of rules, then show() would show them all, i.e. it may fire whenever the toolbar is hidden then shown. You may either have an visible_assign() method on each button, or have the .visible=.t. at the line after .addobject(), and then later set it to .t. or .f. depending on the situation.

Usually (at least what I do):
this.addobject(lcObj, lcClass)
loObj=getpem(this, lcObj)
with loObj
   .property...=value
   .propert...=value
   * set whatever else you may want
   .visible=.t.
endwith
So the object starts as visible, and then later its visibility is set as needed. With your method they all come visible, which may not be what you want. With just two buttons, or if all the buttons are visible all the time, it's not a problem. I've seen frameworks put code in .button.refresh() to decide whether a button will be enabled or not, visible or not. IOW, nothing wrong with your code, it's a matter of where the code goes, a matter of taste.

back to same old

the first online autobiography, unfinished by design
What, me reckless? I'm full of recks!
Balkans, eh? Count them.
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