Step into: Stepping over non-user code 'System.Windows.RoutedEventArgs.InvokeHandler' Step into: Stepping over non-user code 'System.Windows.UIElement.RaiseEventImpl' Step into: Stepping over non-user code 'System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry' Step into: Stepping over non-user code 'System.Windows.ReverseInheritProperty.OnOriginValueChanged' Step into: Stepping over non-user code 'System.Windows.Input.MouseDevice.ChangeMouseOver' Step into: Stepping over non-user code 'System.Windows.Input.MouseDevice.PreProcessInput' Step into: Stepping over non-user code 'System.Windows.Input.InputManager.ProcessStagingArea' Step into: Stepping over non-user code 'System.Windows.Input.InputProviderSite.ReportInput' Step into: Stepping over non-user code 'System.Windows.Interop.HwndMouseInputProvider.ReportInput' Step into: Stepping over non-user code 'System.Windows.Interop.HwndMouseInputProvider.FilterMessage' Step into: Stepping over non-user code 'System.Windows.Interop.HwndSource.InputFilterMessage' Step into: Stepping over non-user code 'MS.Win32.HwndWrapper.WndProc' Step into: Stepping over non-user code 'MS.Win32.HwndSubclass.DispatcherCallbackOperation' Step into: Stepping over non-user code 'System.Windows.Threading.ExceptionWrapper.InternalRealCall' Step into: Stepping over non-user code 'System.Windows.Threading.ExceptionWrapper.TryCatchWhen' Step into: Stepping over non-user code 'System.Windows.Threading.Dispatcher.InvokeImpl' Step into: Stepping over non-user code 'MS.Win32.HwndSubclass.SubclassWndProc' Step into: Stepping over non-user code 'System.Windows.Threading.Dispatcher.PushFrameImpl'Only thing I can think of is that something is swallowing it in there......