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À
24/10/1998 19:48:00
Information générale
Forum:
Visual FoxPro
Catégorie:
Autre
Divers
Thread ID:
00149579
Message ID:
00150244
Vues:
41
Jim,

>I just couldn't resist: Given that you know when you are finished with an object, then if RELEASE actuall released the object, you woudn't have had the devil of a time you describe.
>You were put through hoops entirely unnecessarily!

No, I WASN'T. The issue was purely one of each node having 4 separate double linked lists and a snigle linked list running through it. That's 9 object pointers. The graph in memory also ran into recurrsion limit problems while nodes caused the release of other nodes. The single linked list of allocation was the solution.
df (was a 10 time MVP)

df FoxPro website
FoxPro Wiki site online, editable knowledgebase
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