>>>Have a function call as tooltiptext expression. That function could check .MyTooltipText property to see if it's empty, and build it if >>so, and return it then. The upside of this is that this function won't be called until the mouse has spent the usual time above the >>control; the downside is that it adds that time to your 3-4 seconds for the 1st appearance of the tooltip.
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>Thanks will give that a gi, do you know what the inbuilt tooltip delay is? and can it be configured?
>
>Gary.
Gary,
Check
_TOOLTIPTIMEOUT system variable.
If it's not broken, fix it until it is.
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