>>/// <summary> >>/// Main Window State Setting >>/// </summary> >>public System.Windows.WindowState MainWindowState >>{ >> get { return OCSDApplication.Current.MainWindow.WindowState; } >> set { OCSDApplication.Current.MainWindow.WindowState = value; } >>} >>>>
public partial class SomeWindow : Window > { > public SomeWindow() > { > InitializeComponent(); > > BackgroundWorker b = new BackgroundWorker(); > b.DoWork += new DoWorkEventHandler(DoWork); > b.RunWorkerAsync(); > } > > public void SetMainWindowState(WindowState ws) > { > Application.Current.MainWindow.WindowState = ws; > } > > public WindowState GetMainWindowState() > { > return Application.Current.MainWindow.WindowState; > } > > void DoWork(object sender, DoWorkEventArgs e) > { > MainWindowState = WindowState.Maximized; > WindowState test = MainWindowState; > } > > private WindowState mainWindowState; > public WindowState MainWindowState > { > set { Dispatcher.Invoke(DispatcherPriority.Normal, new Action<WindowState>(SetMainWindowState), value); } > get > { > Dispatcher.Invoke(DispatcherPriority.Normal, new Action(delegate() > { mainWindowState = this.GetMainWindowState(); })); > return mainWindowState; > } > } > }In this case Dispatcher is Application.Dispatcher? In my configuration class would it not have to be System.Windows.Threading.Dispatcher? Would this make a difference?