Hi,
If true that would be extremely weird !
Did someone actually suggest this as a solution ?
>Hi Viv, just to update you on the font problem , adding the line below to the MDIClient OnPaint event seems to have cured the problem
>
>
>void ClientControl_Paint(object sender,PaintEventArgs e)
>{
> e.Graphics.TextRenderingHint = TextRenderingHint.AntiAlias;
> // draw your stuff here
>}
>
>