>>Bejeweled 2. Just didn't want to advertise them (and, as mr Barnum said, the only bad advertising is no advertising), but since you asked...
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>Ahh. I get facebook updates from relatives who seem to play that. Somehow I think less of you now (not really)
Why not - it's interesting enough, involves some strategy an thinking ahead without being yet another simulation of war; it's not played against any time limit, so I can wander off at any time and come back (after successfully taking a leak for a walk), I have the time to think of the next move (or play mindlessly while thinking of that weird bug I found yesterday) and, above everything else, the sound can be turned off.