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DbDOS. Really???
Message
De
30/10/2012 09:18:17
Metin Emre
Ozcom Bilgisayar Ltd.
Istanbul, Turquie
 
 
À
26/09/2012 17:44:12
Dragan Nedeljkovich (En ligne)
Now officially retired
Zrenjanin, Serbia
Information générale
Forum:
Visual FoxPro
Catégorie:
Produits tierce partie
Divers
Thread ID:
01553581
Message ID:
01556062
Vues:
128
>>>>Hi all.
>>>>
>>>>And yes, I can't believe I am asking this, but...
>>>>
>>>>Has anyone worked with or looked at dbDOS (http://dbdos.com/)? Supposedly for those out there that may have tons of "production" code that's still running in dBase III/IV, FoxBase whatever, etc. dbDOS creates some sort of virtual machine environment that allows these prehistoric relics to come back to life and play nice on new hardware and OSs that are light-years ahead of what they were back then (e.g., Windows 7). (I guess it could be sort of cool to see a Pterodactyl running an iPhone app.)
>>>>
>>>>Just when I thought I was out...they pull me back in...
>>>
>>>I don't see why would anyone buy this when there's a free DosBox, which works even on a linux box. I mostly use it to run a few old games - BlockOut above all.
>>
>>I used DosBox but could't resize it's window. It's so small. Is there any way for resize it?
>
>In dosbox.conf, [sdl], changed output=ddraw and in [render] aspect=true and now my BlockOut looks normal again - thanks for the little push :).
>
>Check http://www.dosbox.com/wiki/Dosbox.conf#.5Bsdl.5D - and it led me to a thread somewhere where they explained that output=surface doesn't allow scaling, which is why my cubes looked stretched horizontally. Now they look right.

Thank you, I just checked it and could make work just fullscreen option. Couldn't success with change pixel option.
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