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Visual FreePro development -- Suspended
Message
From
30/04/2013 10:00:17
 
 
To
30/04/2013 09:55:46
John Ryan
Captain-Cooker Appreciation Society
Taumata Whakatangi ..., New Zealand
General information
Forum:
Employment
Category:
Other
Miscellaneous
Thread ID:
01572203
Message ID:
01572286
Views:
61
>>>Visual FreePro consists of a software ecosystem:
>>>(1) Virtual Machine
>>>(2) Supporting DLLs
>>>(3) Visual FreePro xbase code
>
>A FP2 app including runtime was maybe 2mb, smaller than many mobile apps today.
>The dev environment was a little larger, still well within the acceptable range for a webstore
>app. The goal would be for people to download the dev environment for $5.99 and write
>useful apps that get packaged up and sold on the web store for $3.99. Anything more
>complicated than that is heading in the wrong direction IMHO and there's absolutely no
>reason to suppose we won't see an Ashton Tate followed by a Fox Software very soon.


The entirety of Visual FreePro, when completed, will be less than 10MB in total, and I'm estimating closer to 5MB. The xbase code compiled for the virtual machine will be whatever additional that is.

Visual FreePro provides server, client, remote data access, push abilities, generic message communication between two systems, and much more. It allows desktop machines to interface with mobile devices. I have defined form features which include mashing, allowing a full-power form to exist in a desktop environment, with a lesser form mashed together for the mobile, and all of this without changing any code or creating a new class -- just arranging objects or rectangles from the source form into a mash.

The product speaks for itself. Whether or not I'm able to get it completed ... that's the issue.
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