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Windows 2008 Server
Why is there less need for transactions with an object based structure? Doesn't the same basic situation exist where you have to either update multiple entities or none of them? I'm sure you're right; I'm just not seeing it yet.
>That's a nasty bit - you have to handle it yourself (although, given the object based structure there tends to be less need for transactions anyway)
>No simple backup as we know it either :-{
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>>Right. No transactions.
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>>>My fear for integrity is not based on any real knowledge. But, for maximum speed, it's a fire and forget write - you just have to assume it's successful.
>>>You can do it asynchronously (even specifying that the write must be replicated across x number of servers before being confirmed) and, to be fair, that doesn't seem to have a dramatic effect on performance.
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