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Message
From
23/06/2013 13:25:31
 
 
To
23/06/2013 10:21:48
General information
Forum:
Visual FoxPro
Category:
Conferences & events
Environment versions
Visual FoxPro:
VFP 9 SP2
OS:
Windows Server 2012
Network:
Windows 2008 Server
Database:
MS SQL Server
Application:
Web
Miscellaneous
Thread ID:
01576641
Message ID:
01576944
Views:
89
>>There are definitely victims.
>What "victims?" I do not see any victim here. Organizations often make their presentations and white
>papers from conferences available in digital format for a fee that is completely separate from the
>conference itself. It is generally much less because you miss the entire interaction and opportunity
>to ask questions and pursue the material further in person.

Our thinking in this area has been upside down. It's based upon the material world where labor is required to produce every copy. If I have a chair and I want to build another chair, it takes the material purchase, and it takes my labor to do so. If I want 10,000 copies, that material and labor effort must be repeated 10,000 times. But in the digital world, if I have a 3D model of a chair in some data set, for example, and I want another copy, I select the first one, hit CTRL+C (copy), then CTRL+V (paste) and voila! Instant copy. And if I want 10,000 copies, I simply write a FOR LOOP from 1 to 10000 and create new instances. No additional labor expense apart from the trivial amount of my labor to press the copy button, or write the code which enables the 10,000 unit copy (the labor of which is almost the same were I to do a billion copies), which I would pretty much always volunteer anyway because I desired to obtain those copies for my gain.

Now, consider what it is that's happening here:

(1) A model (like the big event) places limitations on access to related digital content (fee-based, time-based, or otherwise), so that only those who show up and/or pay and/or wait, ultimately get the content.

(2) Yet via the technology itself, that of the digital world, anyone with digital content can copy it out to anyone else, and without any restrictions apart from the same restrictions we otherwise have on life (time, desire, whatever).

There is disparity there, via imposed control mechanisms.
That disparity causes victims, by shutting people out.
The victims are those deprived solely by decisions made by men as they relate to hoarding.

And all the hoarding of digital content ever does is:
(i) Increase a few people's personal interests (which is actually loss as well, see below).
(ii) It denies everyone else access (mental genocide),
(iii) It incurs unnecessary expense in everyone else (which is either a form of ransom or an at-gunpoint holdup, because once hoarding is employed, all people everywhere are literally held up, that unless they pay they will not receive, and if they do not pay and do receive, it is a crime the police will come with guns to make us answer for).
(iv) It incurs loss (they have lost out on something that's not otherwise required to have been lost -- were it not for the hoarder's decisions and actions to withhold the content).
(v) It places temptation before men, encouraging them to become criminals (by preventing them from obtaining a copy, and instead placing before them the now in-existence possibility of obtaining an illegal copy if they can't / don't pay, yet desire the content -- a form of unnecessary temptation toward evil, toward sin. Prior to the decision to hoard, the possibility of becoming a criminal with this content did not exist. It was only the decision to hoard which brought it into existence),
(vi) And even if someone does pay, so doing makes them an accomplice to all of the hoarder's crimes. They've bought into the hoarder's schemes and are now full partners in crime.

In short, hoarding is evil through and through.
It is an evil act.
It harms people.
It encourages others to harm people.
It creates expense and loss.
It brings into existence temptation toward sin.
And it makes even those who partake of the content "legally, through purchase" as full-on accomplices to all of the hoarders actions, ie, all the hoarders crimes (see below).

It is most harmful.
It has victims exceedingly beyond anything I would've thought previously imaginable.
Just think it through.

The hoarding models of closed / proprietary / copyright-protected / intellectual-property-engulfed / mine-mine-mine-unless-you-pay, as they relate to digital content in the digital world ... these only and only and only harm people. They have no other benefit. Ever. And not even to the hoarder, though they might seemingly gain in money, consider that all of this new opportunity for sin (for crime, making accomplices), that all of it has come about from their decision to hoard. This means that even the hoarder only incurs loss because every crime as a result will tie back to them as the root enabling source.

Man oh man ... this has all just occurred to me in the days since the possible cancellation of SWFox 2013 has come up. It requires a complete rethinking of many things.

Consider:
God has given man this tremendous asset (the digital world), which is a preview of Heaven (traditional use yet without consumption, as in Moses and the burning bush (fire without burning up the bush), Jesus with the fishes and the loaves (replication without consumption, producing enough from a small source to feed all, having even baskets of leftovers)), in the form of this new creation -- digital content.

We labor to create something, and rather than having created one thing from our time ... we have now created an infinite number of things in the digital world. Just press the copy button, or post on a website for others to access. It can go out to all unendingly. There are no limitations, and this is in complete contrast to the material world where one-off copies require about the same labor as the original. In the digital world, unlimited N-off copies are essentially free, from the same source.

God is teaching us something. We must dig deep and consider what it is.

We now have this mechanism so that our one time labor effort can grow all of the people everywhere. We can produce something once, and all can have it. We are in the position of handing out gain to everybody. This ability is enabled by God through the technology. Instead of quid pro quo exchanges for one-off copies, we can instead give gifts to all people everywhere, giving everyone gain, giving everyone knowledge, giving everyone tools, giving everyone that best part of ourself we imparted into the digital work via whatever ends it employs (digital art, music, software, instructional content, whatever). And we have done so without incurring upon any of them expense or loss, as is provided by the amazing gift of the technology (made possible by God).

It is only the hoarder that causes victims.

MAN OH MAN WHAT A GIFT!!
AND MAN OH MAN WHAT A CRIME BY THE HOARDER!!
WOW!!!
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