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Gestionnaire d'écran & Écrans
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Windows 2008 Server
>>>>The formclass I recently developed can have as much as over 1800 objects. What strikes me is that it builds the form in a snap, but it requires almost a minute to 'destroy'.
>>>>
>>>>There's no special, time consuming, code in any Destroy(). And only some have some code in their QueryUnload() or Release().
>>>>
>>>>Who knows of any trick to speed up the destruction of the form?
>>>>
>>>>Perhaps it's the fact that a subset of those objects have properties that refer to other objects? Hmm, I'll gonna try this out.
>>>
>>>Why you destroy all objects of form? Why don't you just release form?
>>
>>Releasing a form destroys all the objects on that form. The issue here is that doing so takes too long.
>
>Indeed. IMO, the lesson here is: VFP does destroy quick enough, but if the number of objects is VERY LARGE, then it is an issue that needs attention.
>
>When is it very large? We found that 2000 is no problem. However, 5000 or more is troublesome. Somewhat smarter coding should focus on reducing the number of objects.
There you go. It's hard to imagine a proper OO design including a class with 2000 objects.
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