public ActionResult Refresh() { var movies = MovieLoader.LoadMovies(); _dataContext.ProductionCompanyMovies.Delete(); _dataContext.MovieGenres.Delete(); _dataContext.Characters.Delete(); _dataContext.Actors.Delete(); _dataContext.Movies.Delete(); _dataContext.Genres.Delete(); _dataContext.ProductionCompanies.Delete(); _dataContext.MovieStatuses.Delete(); _dataContext.SaveChanges(); movies.ForEach(movie => _dataContext.Movies.Add(movie)); if (_dataContext.MovieStatuses.All(status => status.Status != "Cancelled")) { _dataContext.MovieStatuses.Add(new MovieStatus("Cancelled")); } if (_dataContext.MovieStatuses.All(status => status.Status != "Planned")) { _dataContext.MovieStatuses.Add(new MovieStatus("Planned")); } if (_dataContext.MovieStatuses.All(status => status.Status != "In Production")) { _dataContext.MovieStatuses.Add(new MovieStatus("In Production")); } _dataContext.SaveChanges(); return new HttpStatusCodeResult(HttpStatusCode.OK); }The strings in
new MoveStatus("magic string") status.Status != "In Production">Where exactly is this magic string you speak of?