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Windows 2008 Server
>>
>>Every seasoned dev has developed some practices best fitting his own strengths and weaknesses: the nagging uncertainty if refactoring late in the game without a rigorous analysis is never evoked, to enter a PURELY personal reason/argument as well ;-)
>
>Yes, and that's one of things that make this job such fun, isn't it?
Yupp. I could never exhibit even part time primadonna behaviour in some specific areas if working in the Met ;-)
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