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De
20/11/2016 11:44:58
Dragan Nedeljkovich (En ligne)
Now officially retired
Zrenjanin, Serbia
 
 
À
20/11/2016 09:53:37
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Forum:
Games
Catégorie:
Question
Divers
Thread ID:
01643702
Message ID:
01643729
Vues:
28
>>
>>RETURN IIF( m.tnAzimuth2 > 180, m.tnAzimuth2 - 360, m.tnAzimuth2 )
>>That looks good ! Thank you. All I need to know is that if the returned value is negative I need to go anti-clockwise and vice versa.

In trigonometry, the positive direction is that in which you have to rotate the positive side of x axis to overlap with the positive side of y axis - which is counterclockwise. In asimuths, the zero is on positive side of y axis (aka north) and the positive direction is towards the positive side of x axis, i.e. clockwise. So the mathematical coordinates actually work in a right-hand direction (i.e. if you imagine a right-thread screw along the z axis, and rotate it the current system's positive direction, it comes above the plane; in left-handed systems it drills into the plane).

There are many more ways to make this more complicated :).

back to same old

the first online autobiography, unfinished by design
What, me reckless? I'm full of recks!
Balkans, eh? Count them.
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