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Calling C++ dll from C# - how to debug?
Message
From
20/10/2017 12:20:48
 
General information
Forum:
C#
Category:
Coding, syntax and commands
Miscellaneous
Thread ID:
01655067
Message ID:
01655112
Views:
41
>>The only thing I can think of is
>>
>>Changed
>>(1) CallingConvention.StdCall
>>(2) Use IntPtr for the dll return value, then convert IntPtr to string
>>
>>
>> //declare string Invoke1 in (addbs(justpath(.cProgramPath)) + "ww_local.dll") as ww_localInvoke string cInvokeString
>>
>>        [DllImport(@"C:\Program Files (x86)\Siriusware\Pool\ww_local.dll", 
>>            ExactSpelling = false, 
>>            CallingConvention = CallingConvention.StdCall, 
>>            CharSet = CharSet.Auto)]
>>        static extern IntPtr Invoke1([MarshalAs(UnmanagedType.LPTStr)] String str);
>>
>>
>>
>>
>>then
>>
>>string translate  = Marshal.PtrToStringAuto(Invoke1(invoke));
>>
>>return translate ;
>>
>
>With the new dll I am now getting:
>
>Managed Debugging Assistant 'PInvokeStackImbalance' occurred
> Message=Managed Debugging Assistant 'PInvokeStackImbalance' : 'A call to PInvoke function 'Siriusware.Middleware!Siriusware.Middleware.ValidationPass::Invoke1' has unbalanced the stack. This is likely because the managed PInvoke signature does not match the unmanaged target signature. Check that the calling convention and parameters of the PInvoke signature match the target unmanaged signature.'
>
>But no crash as before.

See what the CallingConvention of the Siriuseware invoke1 is
Gregory
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