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VFP slower than FPW across the board?
Message
De
03/02/2023 02:55:45
Dragan Nedeljkovich (En ligne)
Now officially retired
Zrenjanin, Serbia
 
 
À
02/02/2023 21:54:22
Information générale
Forum:
Visual FoxPro
Catégorie:
Codage, syntaxe et commandes
Divers
Thread ID:
01686067
Message ID:
01686091
Vues:
41
>(you can stop laughing at my rant now)

Actually you are both right, in your own ways. In comparable conditions, sure VFP will be 25% because it does tree times more work. But there are no comparable conditions... because the current speed of FPW is zero, it won't run on 64 bit.

Okay, here's a comparable thing. Same code running over the years: my solitaire game. Apart from some minor cosmetic issues, the code is mostly the same as it was in 2003. Shortened it by a third when adding jQuery in 2008, which actually made it slower, but looked better.

And guess what, it's now blazingly fast. I can't even notice when it reshuffled the cards and laid them down again. And back then I could just about see when that happened, or when it had to do a double loop to check whether the game was over after the last move. Even on my clumsy Pine64 phone...

back to same old

the first online autobiography, unfinished by design
What, me reckless? I'm full of recks!
Balkans, eh? Count them.
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