Hi Kenneth,
>Back to the original Q. Is there a way to make sure the Obj is "really" destroyed?
Some time ago I wrote a FLL that lets you manipulate the internal reference counter of an object. It's available in the VFOX forum on CompuServe, but I can send it to you, if you want. By decrementing the reference count to 0 you force an object to release no matter what going on elsewhere.
Christof
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Christof