Well, hacking the SCX for this itty-bitty little change I need to make sounds like a major pain (since there's much digging around in the SCX to try and find the object I need to change and then trying to find *what* needs to be changed), so I guess I'll just create a new object from the correct class, cut and paste everything into it, and then get rid of the old object. I was just hoping for a better quick-and-dirty solution.
Thanks for your input ...
Bonnie
>I have to confess a deep dark secret...I find it MUCH easier to hack the SCX.
>
>>
and now I see *how* to open the SCX, but I can't figure out what good it does me.