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Title:
Determing what an object is in.. i.e is it in a grid??
I have taken the sample date time class from this site.. (The one that pops up a claendar, +,- moves days, etc..) and I want to change it to do the following: When the object is in a grid, the pgup and pgdn function keys do not affect it.
I need to findout how I can find out if it is in a grid. I then set a propert called ingrid to .t. which in the keypress event disables the processing of the pgup and pgdn keys.
I have tried the following, in the init method:
*- Check to see if contol is in a grid
if this.parent.parent.parentclass='Grid'
this.inGrid=.t.
else
this.inGrid=.f.
endif
It works fine if the control is in a grid, however if the control is on a form it crashes with:"Parent is not an object".
How can I make the control code generic so that if it is on a form that it sets inGrid to .f. and if it is in a Grid to .t.?
Thanks in advance
Mike
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