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Can I get an interface pointer to an ActiveX control in
Message
From
05/12/1999 16:38:48
 
General information
Forum:
Visual FoxPro
Category:
ActiveX controls in VFP
Miscellaneous
Thread ID:
00298267
Message ID:
00298950
Views:
13
Actually, I've thought about that -- it wouldn't be the fastest solution, but it would be an improvement. Unfortunately, I can't figure out how to do that -- I don't have the source to the activex control, so I can't just modify it, and VC++ (and VB) won't let you base an activex control on another activex control. If you know how to do that, or could give me a pointer to where I could find that information (if it is possible without the source), it would be very helpful. Thank you for replying.

>Brad,
>
>Can you just subclass the treeview in C++, add the appropriate populate code to the subclass and just use that in the VFP form instead of the standard ActiveX?
>
>>My situation is this: I have a form with a treeview on the form, which has a lot of information in it. The data to populate can go many levels deep, and the processing time to sort the list appropriately is too long. The main problem seems to be that adding an item to the treeview from foxpro is a lot of overhead compared to adding the same number of items from C++.
>>
>>What I want to do is load the treeview almost entirely from a FLL/DLL. In order to do this, I need a pointer to some interface on the ActiveX control, but I have no idea how to get it.
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