Hi George,
>Well, if you find one, please let me know or post it here. As I mentioned, I know of someone's who's interested in this as well.
Currently I cn only add another possibility I don't like that much *g*
WriteMethod() changes the contents of the edit window immediately. So, if I find ambigious objects, I can call this method for each of them, and look which reference changes the contents of the edit window I'm looking at. *g*
Christof
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Christof