First all, thanks for your suggestion.
What you say is just what I do to get a grayed bitmap form my images.
But if the developer machine has GREEN color for 3d objects, when I copy the screen and paste it on MS-Paint to create the grayed image, it is "GREEN-grayed" and when I use it in a machine with WHITE color for 3d objects, my grayed image IS NOT GRAYED, is GREEN-grayed. Horrible.
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I take a look to some MSDN Library articles and I found some functions of the GDI32 library that can help me with this. But I don't understand everithing. It's talk about ROP, Bitblt, Masks and more...
If you know how it works, please tell me.
Thanks again for your time.
Regards,
Esteban
Lic. Esteban Bruno
Gerente de Sistemas
TASSO S.R.L.